In the Library
King Solomon's Mines
H. Rider Haggard, 1885
- Form
- Form Novel
- Difficulty
- Difficulty Accessible
- Reading time
- Reading time 6 hours
- Chapters
- Chapters 20
- Length
- Length 80k words
£1.99
Read in the app, yours for good. Not yet by post.
The book unlocks on your account as soon as you buy it, so the 14-day right to cancel ends once it is unlocked.
On a dark night a single star is better than nothing.
What buying means
- Yours for good, on every iPhone you sign in to.
- Read in the app’s own reader, with the original beside the translation where there is one.
- Downloaded, so it reads with no signal.
- The same price as in the app. Folio already opens every book on this shelf; buying keeps this one after Folio ends. A refund takes it back.
If you like this, try
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Edgar Rice Burroughs
Burroughs carries Haggard's African adventure romance deep into the jungle, where an English lord's orphaned son raised by apes becomes the hero.
£1.99
Treasure Island
Robert Louis Stevenson
Treasure Island does the same thing, but swaps the African veldt for the high seas and trims the cast down to one boy among a crew of mutineers.
£1.99
Heart of Darkness
Joseph Conrad
Heart of Darkness does the same thing, but strips away the treasure and the triumph, leaving only the darker truth of what the journey costs.
£1.99
About the book
A dying Portuguese, frozen in a mountain cave three centuries ago, tears a strip from his shirt and draws a map in his own blood: a desert, two peaks the shape of a woman's breasts, and beyond them the mines of Solomon. Allan Quatermain, an old elephant hunter who insists he is a coward and no hero, follows that dead man's map with two Englishmen hunting a lost brother, into unmapped country no traveller has crossed and returned. What waits is a hidden kingdom under a one-eyed tyrant, and Gagool, a witch so ancient she seems to have outlived her own death, guarding a treasure chamber that turns into a tomb. Haggard wrote the book that taught adventure how to dream: the blank space on the map, the long trek into it, the great door of stone swinging shut. Every lost-world story since walks in Quatermain's dusty boots. Read it for the oldest, purest pleasure fiction offers, the pull of the horizon and the dread of what lies past it.



